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	<title>Work In Progress &#187; Podcast</title>
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	<description>Where the fat lady rarely sings</description>
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	<itunes:subtitle>Where the fat lady rarely sings</itunes:subtitle>
	<itunes:summary>Development podcast for games, mods, features and all maner of works in development.</itunes:summary>
	<itunes:keywords>games, development, mods, updates, PC, XBOX, PS3, TF2, Valve</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:author>thePodKast.com</itunes:author>
	<itunes:owner>
		<itunes:name>thePodKast.com</itunes:name>
		<itunes:email>wip@thepodkast.com</itunes:email>
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		<item>
		<title>WIP #016: VanillaTV – SNSD Companion CUBE</title>
		<link>http://wip.thepodkast.com/wip-016-vanillatv-snsd-companion-cube</link>
		<comments>http://wip.thepodkast.com/wip-016-vanillatv-snsd-companion-cube#comments</comments>
		<pubDate>Mon, 19 Mar 2012 15:34:01 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[VanillaTV]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=460</guid>
		<description><![CDATA[VanillaTV has many stars. The Team Fortress 2 shoutcasting site seems to collect tallent in much the same way Valve Software do. Not only has CUBE been able to find his own place but he&#8217;s rapidly reshaping their YouTube to page. CUBE was with the original TFTV crew but initially decided not to come over [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vanillatf2.org/" target="_blank"><br />
</a><a href="http://wip.thepodkast.com/wp-content/uploads/2012/03/cube.png"><img class="alignleft size-full wp-image-482" title="SNSD Cube" src="http://wip.thepodkast.com/wp-content/uploads/2012/03/cube.png" alt="" width="184" height="184" /></a><a href="http://www.vanillatf2.org/" target="_blank">VanillaTV</a> has many stars. The Team Fortress 2 shoutcasting site seems to collect tallent in much the same way Valve Software do. Not only has <a href="http://www.youtube.com/user/sweetfeetpete23" target="_blank">CUBE</a> been able to find his own place but he&#8217;s rapidly reshaping their YouTube to page.</p>
<p>CUBE was with the original TFTV crew but initially decided not to come over to VanillaTF2 when VanillaTV was being formed. Since then he&#8217;s joined (arguably) the strongest Highlander team in Europe, <a href="http://etf2l.org/teams/8855/" target="_blank">SNSD</a>. The team have won everything they&#8217;ve entered but in his opinion the competition is catching up.</p>
<p>Under his guidance their <a href="http://www.youtube.com/user/VanillaTVorg" target="_blank">YouTube channel</a> has changed from a repository of previous live shows into being a collection of brand new crafted content specifically for drawing in new subscribers; informing and teaching the public the finer points of competitive game-play.</p>
<p>The three new video sets are:</p>
<ul>
<li>Insights &#8211; digging into an individual protagonist&#8217;s experience of a TF2 match</li>
<li>Analysis &#8211; an expert breaks down retrospectively some of the plays in a match</li>
<li>Frag movie review &#8211; frag movie makers critiquing the best frag movies the community has to offer</li>
</ul>
<pre><span style="color: #c0c0c0;">Intro/outro created for WIP by <a href="http://djcryogenetic.newgrounds.com/" target="_blank">Cryogenetic</a>.</span></pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<itunes:duration>0:44:03</itunes:duration>
		<itunes:subtitle>
VanillaTV has many stars. The Team Fortress 2 shoutcasting site seems to collect tallent in much the same way Valve Software do. Not only has CUBE been able to find his own place but he&#8217;s rapidly reshaping their YouTube to page.
CUBE was with[...]</itunes:subtitle>
		<itunes:summary>
VanillaTV has many stars. The Team Fortress 2 shoutcasting site seems to collect tallent in much the same way Valve Software do. Not only has CUBE been able to find his own place but he&#8217;s rapidly reshaping their YouTube to page.
CUBE was with the original TFTV crew but initially decided not to come over to VanillaTF2 when VanillaTV was being formed. Since then he&#8217;s joined (arguably) the strongest Highlander team in Europe, SNSD. The team have won everything they&#8217;ve entered but in his opinion the competition is catching up.
Under his guidance their YouTube channel has changed from a repository of previous live shows into being a collection of brand new crafted content specifically for drawing in new subscribers; informing and teaching the public the finer points of competitive game-play.
The three new video sets are:

Insights &#8211; digging into an individual protagonist&#8217;s experience of a TF2 match
Analysis &#8211; an expert breaks down retrospectively some of the plays in a match
Frag movie review &#8211; frag movie makers critiquing the best frag movies the community has to offer

Intro/outro created for WIP by Cryogenetic.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #015: GangGarrison2 – Psycho</title>
		<link>http://wip.thepodkast.com/wip-015-ganggarrison2-psycho</link>
		<comments>http://wip.thepodkast.com/wip-015-ganggarrison2-psycho#comments</comments>
		<pubDate>Thu, 26 Jan 2012 16:45:05 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[gg2]]></category>
		<category><![CDATA[hats]]></category>
		<category><![CDATA[TF2]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=424</guid>
		<description><![CDATA[Some projects WIP follows measure their progress on a daily basis, others weekly. Gang Garrison 2 feels rushed if they push out more than two major updates a year. That said I know how they feel. This interview was recorded in December of 2011 and one thing or another has kept me from releasing it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ganggarrison.com/modern/"><img class=" wp-image-442 alignright" title="wip015_gg2_modslobby" src="http://wip.thepodkast.com/wp-content/uploads/2012/01/wip015_gg2_modslobby-300x102.png" alt="" width="300" height="102" /></a>Some projects WIP follows measure their progress on a daily basis, others weekly. <a href="http://www.ganggarrison.com" target="_blank">Gang Garrison 2</a> feels rushed if they push out more than two major updates a year.</p>
<p>That said I know how they feel. This interview was recorded in December of 2011 and one thing or another has kept me from releasing it till now. The major <a href="http://www.ganggarrison.com/modern/" target="_blank">2.4 update</a> happened for gg2 in October. The release combined a new play mode with greatly enhanced mod intergration.</p>
<p><strong>Dual King of the Hill</strong>, requiring a team to hold their own point while taking the other team&#8217;s before the timer starts to go down, is an expansion on the standard KOTH mode associated with Team Fortress 2 the game&#8217;s spiritual forefather.</p>
<p>Possibly the most important part of this big update comes in the form of the mod update. Lead gg2 developer, <strong>Psychopath </strong>takes us through the benefits of the new open format for map makers and modders.</p>
<pre><span style="color: #c0c0c0;">Intro/outro created for WIP by <a href="http://djcryogenetic.newgrounds.com/" target="_blank">Cryogenetic</a>.</span></pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/424/0/WIP015.mp3" length="37747768" type="audio/mpeg" />
		<itunes:duration>0:52:00</itunes:duration>
		<itunes:subtitle>Some projects WIP follows measure their progress on a daily basis, others weekly. Gang Garrison 2 feels rushed if they push out more than two major updates a year.
That said I know how they feel. This interview was recorded in December of 2011 and o[...]</itunes:subtitle>
		<itunes:summary>Some projects WIP follows measure their progress on a daily basis, others weekly. Gang Garrison 2 feels rushed if they push out more than two major updates a year.
That said I know how they feel. This interview was recorded in December of 2011 and one thing or another has kept me from releasing it till now. The major 2.4 update happened for gg2 in October. The release combined a new play mode with greatly enhanced mod intergration.
Dual King of the Hill, requiring a team to hold their own point while taking the other team&#8217;s before the timer starts to go down, is an expansion on the standard KOTH mode associated with Team Fortress 2 the game&#8217;s spiritual forefather.
Possibly the most important part of this big update comes in the form of the mod update. Lead gg2 developer, Psychopath takes us through the benefits of the new open format for map makers and modders.
Intro/outro created for WIP by Cryogenetic.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #014: VanillaTV – The Unknown Unicorn Hat</title>
		<link>http://wip.thepodkast.com/wip-014-vanillatv-%e2%80%93-the-unknown-unicorn-hat</link>
		<comments>http://wip.thepodkast.com/wip-014-vanillatv-%e2%80%93-the-unknown-unicorn-hat#comments</comments>
		<pubDate>Thu, 08 Dec 2011 18:54:50 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[hats]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[VanillaTV]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=373</guid>
		<description><![CDATA[In the gap between Thanksgiving and Christmas every day is crammed full of everything happening all at the same time. VanillaTV have a habit of making every day feel like that. When WIP last talked to them they were finishing up i43 so we start this show from there. Comedian opens himself up on reddit [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wip.thepodkast.com/wp-content/uploads/2011/12/vanillatv_headwear_dev.png"><img class="alignleft size-medium wp-image-383" title="vanillatv_headwear_dev" src="http://wip.thepodkast.com/wp-content/uploads/2011/12/vanillatv_headwear_dev-300x107.png" alt="" width="300" height="107" /></a>In the gap between Thanksgiving and Christmas every day is crammed full of everything happening all at the same time. VanillaTV have a habit of making every day feel like that. When <a href="http://wip.thepodkast.com/wip-009-vanillatv-why-not-zoidberg">WIP last talked to them</a> they were finishing up i43 so we start this show from there.</p>
<p>Comedian opens himself up on <a href="http://www.reddit.com/" target="_blank">reddit </a>to an <a href="www.reddit.com/r/tf2/comments/ljygf/iama_competitive_tf2_shoutcaster_who_started_with/" target="_blank">AMA</a> (ask me anything) though it seems unnecessary; he&#8217;s so open and truly excited by everything he&#8217;s doing he could easily be living an AMA everyday. In fact when <a href="tf2.co.za/interviews/query-comedian-and-salamancer/" target="_blank">South Africa&#8217;s own TF2 community interviewed him</a> they have to pair him off with Salamancer to get any exclusive content.</p>
<p>That&#8217;s the thing with streaming live content, it&#8217;s addictive. As Comedian puts it, you&#8217;ve got to enjoy the spotlight at least a little. Little wonder then that VanillaTV is looking to other forms of media than the live shoutcasting, namely podcasting. With no current competition in the European market this can only be a smart move for them. Another smart move was <img src="http://www.vanillatf2.org/wp-content/flags/en.png" alt="" /> Byte patching tings up with eSports hero, <img src="http://www.vanillatf2.org/wp-content/flags/nl.png" alt="" /> ThePledge. Now those two are back on friendly terms vtv has an excellent new caster on their roster and everyone is happy.</p>
<p>One of the more interesting moves for vtv was away from their video streaming partners, <a href="http://www.twitch.tv/vanillatv" target="_blank">TwitchTV</a>. Comedian discusses the thoughts behind the jump to <a href="http://www.own3d.tv/live/64124/VanillaTV" target="_blank">own3d.tv</a> and the benfits it provides in combinations for an increased presence on <a href="http://www.youtube.com/user/VanillaTVorg" target="_blank">YouTube</a>.</p>
<p>I personally feel in some way responsible for Comedian meeting <a href="http://steamcommunity.com/id/Ruskeydoo/" target="_blank">Ruskeydoo</a>, the 3D artist behind so many TF2 items (including the KritzKast <a href="http://wiki.teamfortress.com/wiki/Lo-Fi_Longwave" target="_blank">Lo-Fi Longwave</a>). With that encounter a sketch on a napkin has turned into the living, breathing model of a unicorn strapped to spy&#8217;s head. On its mention Comedian almost breaks down with pleasure, I can see why. The hat is ultra dopey looking but caries the charm of random excitement of the whole VanillaTF2 team. While no promises have been made that it will make it into the game yet, it stands a reasonable chance even on its own merits.</p>
<p>Not content with hats, WIP has a second exclusive from this chat. VanillaTV are organizing their very own two-day TF2 cup.  Sometime in the next couple of months we&#8217;ll see two tiers of players battling it out to win mousemats designed by Torden. I&#8217;ve not seen them yet but I have a suspicion unicorns may be involved</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC Licen</span></pre>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-014-vanillatv-%e2%80%93-the-unknown-unicorn-hat/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/373/0/WIP-014_-VanillaTV-The-Unknown-Un.mp3" length="23821305" type="audio/mpeg" />
		<itunes:duration>0:39:38</itunes:duration>
		<itunes:subtitle>In the gap between Thanksgiving and Christmas every day is crammed full of everything happening all at the same time. VanillaTV have a habit of making every day feel like that. When WIP last talked to them they were finishing up i43 so we start this[...]</itunes:subtitle>
		<itunes:summary>In the gap between Thanksgiving and Christmas every day is crammed full of everything happening all at the same time. VanillaTV have a habit of making every day feel like that. When WIP last talked to them they were finishing up i43 so we start this show from there.
Comedian opens himself up on reddit to an AMA (ask me anything) though it seems unnecessary; he&#8217;s so open and truly excited by everything he&#8217;s doing he could easily be living an AMA everyday. In fact when South Africa&#8217;s own TF2 community interviewed him they have to pair him off with Salamancer to get any exclusive content.
That&#8217;s the thing with streaming live content, it&#8217;s addictive. As Comedian puts it, you&#8217;ve got to enjoy the spotlight at least a little. Little wonder then that VanillaTV is looking to other forms of media than the live shoutcasting, namely podcasting. With no current competition in the European market this can only be a smart move for them. Another smart move was  Byte patching tings up with eSports hero,  ThePledge. Now those two are back on friendly terms vtv has an excellent new caster on their roster and everyone is happy.
One of the more interesting moves for vtv was away from their video streaming partners, TwitchTV. Comedian discusses the thoughts behind the jump to own3d.tv and the benfits it provides in combinations for an increased presence on YouTube.
I personally feel in some way responsible for Comedian meeting Ruskeydoo, the 3D artist behind so many TF2 items (including the KritzKast Lo-Fi Longwave). With that encounter a sketch on a napkin has turned into the living, breathing model of a unicorn strapped to spy&#8217;s head. On its mention Comedian almost breaks down with pleasure, I can see why. The hat is ultra dopey looking but caries the charm of random excitement of the whole VanillaTF2 team. While no promises have been made that it will make it into the game yet, it stands a reasonable chance even on its own merits.
Not content with hats, WIP has a second exclusive from this chat. VanillaTV are organizing their very own two-day TF2 cup.  Sometime in the next couple of months we&#8217;ll see two tiers of players battling it out to win mousemats designed by Torden. I&#8217;ve not seen them yet but I have a suspicion unicorns may be involved
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC Licen</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #013: keekerdc writes again</title>
		<link>http://wip.thepodkast.com/wip-013-keekerdc-writes-again</link>
		<comments>http://wip.thepodkast.com/wip-013-keekerdc-writes-again#comments</comments>
		<pubDate>Wed, 09 Nov 2011 14:20:41 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[ESFI]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[shoutcast]]></category>
		<category><![CDATA[TF2]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=365</guid>
		<description><![CDATA[The experiment Chris started back in the summer of 2011 is over. Lesson learnt; people need stuff to look at. I suppose that&#8217;s true of all things, though I&#8217;m not expecting you to be staring blankly at this post for the next half hour while you listen to WIP #013. Keekerdc is in a different [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-368" title="radio_death" src="http://wip.thepodkast.com/wp-content/uploads/2011/11/radio_death.png" alt="" width="300" height="180" />The experiment Chris started back in the summer of 2011 is over. Lesson learnt; people need stuff to look at. I suppose that&#8217;s true of all things, though I&#8217;m not expecting you to be staring blankly at this post for the next half hour while you listen to WIP #013.</p>
<p>Keekerdc is in a different place to where he was when we recorded <a href="http://wip.thepodkast.com/wip-003-keekerdc-has-words">WIP #003</a>, both figuratively and physically. He&#8217;s relocated to Seattle on the West Coast. He&#8217;s also taking a different approach to reporting on the esport scene. Gone are the heady days of talking his way though a game. He&#8217;s moved on to writing for <a href="http://esfiworld.com/users/keekerdc" target="_blank">ESFI World</a> and is toying with the idea of doing much more for them in the near future.</p>
<p>ESFI wants Chris to build his own show for the channel. Something that brings together all the interesting stories from every corner of esports. So once again we catch him while he&#8217;s on the brink of something new and possibly this time something old. Not entirely giving up on shoutcasting, Chris is working on some code to bring more interesting and polished visuals to casts.</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC License</span></pre>
<pre></pre>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-013-keekerdc-writes-again/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/365/0/WIP-013_-keekerdc-writes-again.mp3" length="16780343" type="audio/mpeg" />
		<itunes:duration>0:17:26</itunes:duration>
		<itunes:subtitle>The experiment Chris started back in the summer of 2011 is over. Lesson learnt; people need stuff to look at. I suppose that&#8217;s true of all things, though I&#8217;m not expecting you to be staring blankly at this post for the next half hour whi[...]</itunes:subtitle>
		<itunes:summary>The experiment Chris started back in the summer of 2011 is over. Lesson learnt; people need stuff to look at. I suppose that&#8217;s true of all things, though I&#8217;m not expecting you to be staring blankly at this post for the next half hour while you listen to WIP #013.
Keekerdc is in a different place to where he was when we recorded WIP #003, both figuratively and physically. He&#8217;s relocated to Seattle on the West Coast. He&#8217;s also taking a different approach to reporting on the esport scene. Gone are the heady days of talking his way though a game. He&#8217;s moved on to writing for ESFI World and is toying with the idea of doing much more for them in the near future.
ESFI wants Chris to build his own show for the channel. Something that brings together all the interesting stories from every corner of esports. So once again we catch him while he&#8217;s on the brink of something new and possibly this time something old. Not entirely giving up on shoutcasting, Chris is working on some code to bring more interesting and polished visuals to casts.
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License
</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #012: Chemical Alia &#8211; Model Engineering</title>
		<link>http://wip.thepodkast.com/wip-012-chemical-alia-model-engineering</link>
		<comments>http://wip.thepodkast.com/wip-012-chemical-alia-model-engineering#comments</comments>
		<pubDate>Tue, 11 Oct 2011 14:17:11 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Chemical Alia]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[TF2]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=353</guid>
		<description><![CDATA[Shaylyn Hamm met fame within the Team Fortress 2 community when her work, under her monika Chemical Alia, was chosen to be part of the Polycount Pack. Like many of the other artists featured this was not the last time we were to see her work. She has created Heavy, Medic and recently Spy in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://chemicalalia.deviantart.com/"><img class="alignleft size-full wp-image-357" title="engi_size_300" src="http://wip.thepodkast.com/wp-content/uploads/2011/10/engi_size_300.jpg" alt="" width="300" height="227" /></a><a href="http://www.shaylynhamm.com/" target="_blank">Shaylyn Hamm</a> met fame within the <a href="http://www.tf2.com/" target="_blank">Team Fortress 2</a> community when her work, under her monika <em>Chemical Alia</em>, was chosen to be part of the <a href="http://wiki.teamfortress.com/wiki/Polycount_Pack" target="_blank">Polycount Pack</a>. Like many of the other artists featured this was not the last time we were to see her work. She has created <a href="http://www.shaylynhamm.com/projects/2781521" target="_blank">Heavy, Medic and recently Spy</a> in female forms and now looks to be doing the same for the Engineer.</p>
<p>Shaylyn engages in heavy research rather than making thousands of sketches. She is currently at the point of needing to create a base mesh. For this she wishes to move away from the toolset she knows from her work as an environment artist for <a href="http://www.gearboxsoftware.com/" target="_blank">Gearbox Software</a> and towards <a href="http://www.pixologic.com/home.php" target="_blank">ZBrush</a>.  This means learning a completely new and different interface. A daunting task we wish her the best of luck with.</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC License</span></pre>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-012-chemical-alia-model-engineering/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/353/0/WIP-012_-Chemical-Alia-Model-Engi.mp3" length="24168232" type="audio/mpeg" />
		<itunes:duration>0:25:08</itunes:duration>
		<itunes:subtitle>Shaylyn Hamm met fame within the Team Fortress 2 community when her work, under her monika Chemical Alia, was chosen to be part of the Polycount Pack. Like many of the other artists featured this was not the last time we were to see her work. She ha[...]</itunes:subtitle>
		<itunes:summary>Shaylyn Hamm met fame within the Team Fortress 2 community when her work, under her monika Chemical Alia, was chosen to be part of the Polycount Pack. Like many of the other artists featured this was not the last time we were to see her work. She has created Heavy, Medic and recently Spy in female forms and now looks to be doing the same for the Engineer.
Shaylyn engages in heavy research rather than making thousands of sketches. She is currently at the point of needing to create a base mesh. For this she wishes to move away from the toolset she knows from her work as an environment artist for Gearbox Software and towards ZBrush.  This means learning a completely new and different interface. A daunting task we wish her the best of luck with.
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #011: EOReality &#8211; an American in Europe</title>
		<link>http://wip.thepodkast.com/wip-011-eoreality</link>
		<comments>http://wip.thepodkast.com/wip-011-eoreality#comments</comments>
		<pubDate>Thu, 15 Sep 2011 12:02:03 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[BF3]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[EOReality]]></category>
		<category><![CDATA[TF2]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=337</guid>
		<description><![CDATA[There are few games server provider companies that can claim to have risen so high in such a short time. Started from a single system in May 2009, End of Reality LLC has become a leader in the North America market. Bucking conventions, EOR has chosen the path of renting servers, relying on high efficiency [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://eoreality.net/"><img class="alignleft size-full wp-image-338" title="EOR_HitsEurope" src="http://wip.thepodkast.com/wp-content/uploads/2011/09/EOR_HitsEurope.jpg" alt="" width="300" height="170" /></a>There are few games server provider companies that can claim to have risen so high in such a short time. Started from a single system in May 2009, <a href="http://eoreality.net/" target="_blank">End of Reality LLC</a> has become a leader in the North America market. Bucking conventions, EOR has chosen the path of renting servers, relying on high efficiency and stability of young <a href="http://www.intel.com/content/www/us/en/servers/server-products.html" target="_blank">intel</a> platforms to provide the ever elusive 100% up time. With equal focus in the competitive environment as the communities Robby Hicks combines the latest hardware with the latest software and bundles it all together with a knowledgeable staff.</p>
<p>It&#8217;s little surprising that <a href="http://www.ea.com/pc" target="_blank">EA</a> have granted EOR the <em>Trusted Server Provider</em> status. For many this would be cause enough for celebration. Indeed glancing at their website you&#8217;ll see plenty of <a href="http://www.battlefield.com/battlefield3" target="_blank">Battlefield 3</a> promotional banners. For Robby and his team though, getting everything ready for one event isn&#8217;t enough of a challenge. Hence their rather bold move into the European market. Within the next 24hrs EOReality is set to go live in<strong> London, England</strong>.</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC License</span></pre>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-011-eoreality/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/337/0/WIP-011_-EOReality-an-American-in.mp3" length="27189416" type="audio/mpeg" />
		<itunes:duration>0:28:15</itunes:duration>
		<itunes:subtitle>There are few games server provider companies that can claim to have risen so high in such a short time. Started from a single system in May 2009, End of Reality LLC has become a leader in the North America market. Bucking conventions, EOR has chose[...]</itunes:subtitle>
		<itunes:summary>There are few games server provider companies that can claim to have risen so high in such a short time. Started from a single system in May 2009, End of Reality LLC has become a leader in the North America market. Bucking conventions, EOR has chosen the path of renting servers, relying on high efficiency and stability of young intel platforms to provide the ever elusive 100% up time. With equal focus in the competitive environment as the communities Robby Hicks combines the latest hardware with the latest software and bundles it all together with a knowledgeable staff.
It&#8217;s little surprising that EA have granted EOR the Trusted Server Provider status. For many this would be cause enough for celebration. Indeed glancing at their website you&#8217;ll see plenty of Battlefield 3 promotional banners. For Robby and his team though, getting everything ready for one event isn&#8217;t enough of a challenge. Hence their rather bold move into the European market. Within the next 24hrs EOReality is set to go live in London, England.
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #010: PubComp &#8211; Special Source</title>
		<link>http://wip.thepodkast.com/wip-010-pubcomp-%e2%80%93-special-source</link>
		<comments>http://wip.thepodkast.com/wip-010-pubcomp-%e2%80%93-special-source#comments</comments>
		<pubDate>Tue, 06 Sep 2011 12:25:00 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PubComp]]></category>
		<category><![CDATA[SourceMod]]></category>
		<category><![CDATA[TF2]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=322</guid>
		<description><![CDATA[For this episode we return to the source. Source Mod, to be exact. I&#8217;m joined by PubComp&#8216;s Parable and Vincenator. The latter being the man behind the project&#8217;s SourceMod coding. Like many of the team Vincenator has had his fill of TF2Lobby. His initial enthusiasm for Floor_Master&#8217;s work was curbed when he found he had [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wip.thepodkast.com/wp-content/uploads/2011/09/not_connected.jpg"><img class="alignleft size-medium wp-image-324" title="Not connected" src="http://wip.thepodkast.com/wp-content/uploads/2011/09/not_connected-300x187.jpg" alt="" width="300" height="187" /></a>For this episode we return to the source. Source Mod, to be exact. I&#8217;m joined by <a href="http://pubcomp.com" target="_blank">PubComp</a>&#8216;s <em>Parable</em> and <em>Vincenator</em>. The latter being the man behind the project&#8217;s <a href="http://www.sourcemod.net/" target="_blank">SourceMod </a>coding.</p>
<p>Like many of the team Vincenator has had his fill of <a href="http://tf2lobby.net/" target="_blank">TF2Lobby</a>. His initial enthusiasm for Floor_Master&#8217;s work was curbed when he found he had arrived too late to contribute. Believing TF2Lobby to have fallen into a state of unrealised potential he&#8217;s keen not to let PubComp fall into the same traps. He has pounced on this open project and built the entire SM codebase on which PubComp relies. Keeping to the open nature his code may be edited in the future. I&#8217;d be surprised if this is the last we hear from him on WIP.</p>
<p>For his part Parable speaks of the messaging system that will link the game servers to the website database. He also makes it clear that the <em>end of September</em> release date is still very much on.</p>
<p><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble&#8217;s &#8220;<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>&#8220;. Used under CC License</span></p>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-010-pubcomp-%e2%80%93-special-source/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/322/0/WIP-010_-PubComp-Special-Source.mp3" length="22386366" type="audio/mpeg" />
		<itunes:duration>0:23:17</itunes:duration>
		<itunes:subtitle>For this episode we return to the source. Source Mod, to be exact. I&#8217;m joined by PubComp&#8216;s Parable and Vincenator. The latter being the man behind the project&#8217;s SourceMod coding.
Like many of the team Vincenator has had his fill of[...]</itunes:subtitle>
		<itunes:summary>For this episode we return to the source. Source Mod, to be exact. I&#8217;m joined by PubComp&#8216;s Parable and Vincenator. The latter being the man behind the project&#8217;s SourceMod coding.
Like many of the team Vincenator has had his fill of TF2Lobby. His initial enthusiasm for Floor_Master&#8217;s work was curbed when he found he had arrived too late to contribute. Believing TF2Lobby to have fallen into a state of unrealised potential he&#8217;s keen not to let PubComp fall into the same traps. He has pounced on this open project and built the entire SM codebase on which PubComp relies. Keeping to the open nature his code may be edited in the future. I&#8217;d be surprised if this is the last we hear from him on WIP.
For his part Parable speaks of the messaging system that will link the game servers to the website database. He also makes it clear that the end of September release date is still very much on.
Intro/outro sampled from Daddy_Scrabble&#8217;s &#8220;Monkeys have arrived&#8220;. Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #009: VanillaTV &#8211; Why not Zoidberg?</title>
		<link>http://wip.thepodkast.com/wip-009-vanillatv-why-not-zoidberg</link>
		<comments>http://wip.thepodkast.com/wip-009-vanillatv-why-not-zoidberg#comments</comments>
		<pubDate>Tue, 30 Aug 2011 19:00:41 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[i43]]></category>
		<category><![CDATA[iseries]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[VanillaTV]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=311</guid>
		<description><![CDATA[As the Multiplay iSeries LAN i43 draws to a close we catch up with Comedian to find out if it all went as smoothly as he expected. For Comedian and all the crew from VanillaTV.org this had been a harrowing few days. A continuous stream of casting on Friday and Saturday lead on to the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-314" title="i43_Agro_Comedian" src="http://wip.thepodkast.com/wp-content/uploads/2011/08/i43_Agro_Comedian-300x169.jpg" alt="" width="300" height="169" />As the <a href="http://iseries.multiplay.co.uk/news/i43/" target="_blank">Multiplay iSeries LAN i43</a> draws to a close we catch up with Comedian to find out if it all went as smoothly as he expected. For Comedian and all the crew from <a href="http://www.vanillatv.org/" target="_blank">VanillaTV.org</a> this had been a harrowing few days. A continuous stream of casting on Friday and Saturday lead on to the dramatic final match on Sunday morning. The sound and computing rigs VanillaTV used were a <a href="http://www.youtube.com/user/VanillaTVorg#p/u/3/tl6pypMHoME" target="_blank">hodge-podge</a> of tried and tested mixed with borrowed and even gaffer-taped equipment. Possibly the most successful idea Comedian brought to this event was the <em>Cheerfuls</em>. The premise was to simply hand out card and marker pens then ask the crowd to draw a images to cheer their teams on. On the day this unexpected opportunity for crowd participation brought out the cheeky and creative streak in the audience and made the Team Fortress 2 final one of the most fun experiences of the weekend.</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC License</span></pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/311/0/WIP-009_-VanillaTV-Why-not-Zoidbe.mp3" length="25793428" type="audio/mpeg" />
		<itunes:duration>0:26:47</itunes:duration>
		<itunes:subtitle>As the Multiplay iSeries LAN i43 draws to a close we catch up with Comedian to find out if it all went as smoothly as he expected. For Comedian and all the crew from VanillaTV.org this had been a harrowing few days. A continuous stream of casting on[...]</itunes:subtitle>
		<itunes:summary>As the Multiplay iSeries LAN i43 draws to a close we catch up with Comedian to find out if it all went as smoothly as he expected. For Comedian and all the crew from VanillaTV.org this had been a harrowing few days. A continuous stream of casting on Friday and Saturday lead on to the dramatic final match on Sunday morning. The sound and computing rigs VanillaTV used were a hodge-podge of tried and tested mixed with borrowed and even gaffer-taped equipment. Possibly the most successful idea Comedian brought to this event was the Cheerfuls. The premise was to simply hand out card and marker pens then ask the crowd to draw a images to cheer their teams on. On the day this unexpected opportunity for crowd participation brought out the cheeky and creative streak in the audience and made the Team Fortress 2 final one of the most fun experiences of the weekend.
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #008: VanillaTV – nice shoes</title>
		<link>http://wip.thepodkast.com/wip-008-vanillatv-%e2%80%93-nice-shoes</link>
		<comments>http://wip.thepodkast.com/wip-008-vanillatv-%e2%80%93-nice-shoes#comments</comments>
		<pubDate>Fri, 19 Aug 2011 13:07:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[VanillaTV]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=295</guid>
		<description><![CDATA[&#160; In the build up to i43 I sit down with Comedian, previoulsy of TF2TV, now of VanillaTV. In the last few weeks there has been a staff shuffle; Shox is going to pass his role as &#8216;right-hand-man&#8217; over to the floor manager, Leftism. Comedian has faught to maintain the Open Mic project, he explains [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><img class="alignleft size-full wp-image-299" title="i43_stage_m" src="http://wip.thepodkast.com/wp-content/uploads/2011/08/i43_stage_m.jpg" alt="" width="240" height="159" />In the build up to i43 I sit down with Comedian, previoulsy of TF2TV, now of <a href="http://www.vanillatv.org" target="_blank">VanillaTV</a>.</p>
<p>In the last few weeks there has been a staff shuffle; Shox is going to pass his role as &#8216;right-hand-man&#8217; over to the floor manager, Leftism. Comedian has faught to maintain the <a href="http://justin.tv/vanillatv2" target="_blank">Open Mic</a> project, he explains the importance of the constant hunt for new talent and this sentiment is reflected too in <a href="http://www.vanillatf2.org/2011/08/system-status-whos-man-enough-to-stand-with-us/" target="_blank">VTF2&#8242;s open call for writers</a>.</p>
<p>Most importantly this week sees the preparations for <a href="http://iseries.multiplay.co.uk/i43/" target="_blank">Multiplay&#8217;s i43</a>, the biggest eSport gathering and LAN party in the UK. VanillaTV are going to be bringing the fource of four men and hope to introduce Cheerfuls, previously seen in StartCraft audiences and a unique promo item.</p>
<pre><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble's "<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>". Used under CC License</span></pre>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-008-vanillatv-%e2%80%93-nice-shoes/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>0:40:29</itunes:duration>
		<itunes:subtitle>&#160;
In the build up to i43 I sit down with Comedian, previoulsy of TF2TV, now of VanillaTV.
In the last few weeks there has been a staff shuffle; Shox is going to pass his role as &#8216;right-hand-man&#8217; over to the floor manager, Leftism. C[...]</itunes:subtitle>
		<itunes:summary>&#160;
In the build up to i43 I sit down with Comedian, previoulsy of TF2TV, now of VanillaTV.
In the last few weeks there has been a staff shuffle; Shox is going to pass his role as &#8216;right-hand-man&#8217; over to the floor manager, Leftism. Comedian has faught to maintain the Open Mic project, he explains the importance of the constant hunt for new talent and this sentiment is reflected too in VTF2&#8242;s open call for writers.
Most importantly this week sees the preparations for Multiplay&#8217;s i43, the biggest eSport gathering and LAN party in the UK. VanillaTV are going to be bringing the fource of four men and hope to introduce Cheerfuls, previously seen in StartCraft audiences and a unique promo item.
Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WIP #007: VanillaTV &#8211; Byte me</title>
		<link>http://wip.thepodkast.com/wip-007-vanillatv-byte-me</link>
		<comments>http://wip.thepodkast.com/wip-007-vanillatv-byte-me#comments</comments>
		<pubDate>Tue, 02 Aug 2011 01:25:34 +0000</pubDate>
		<dc:creator>Agro</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[VanillaTV]]></category>

		<guid isPermaLink="false">http://wip.thepodkast.com/?p=271</guid>
		<description><![CDATA[VanillaTV stands as proof that a lot can happen in 3 weeks. The eSport community is pumped so full of dedicated and inspired people it can seem that they&#8217;ve each crammed 50+ hours into every day. Since our last conversation, Byte (lead vtv developer) and his team have been working hard to realise the dream [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-274" title="vtf2-logo" src="http://wip.thepodkast.com/wp-content/uploads/2011/08/vtf2-logo.png" alt="" width="246" height="111" /><a href="http://www.vanillatv.org" target="_blank">VanillaTV</a> stands as proof that a lot can happen in 3 weeks. The eSport community is pumped so full of dedicated and inspired people it can seem that they&#8217;ve each crammed 50+ hours into every day. Since our last conversation, Byte (lead vtv developer) and his team have been working hard to realise the dream of a single location for all the TF2 comp matches to be seen.</p>
<p>While it takes a huge cast to get this show running, Byte sees his crew as filling four core group roles, with a special fifth catagory for Torden alone.<strong></strong></p>
<p><strong>Floormanager</strong> &#8211; looks after casters/web posts/on the day, ensuring everything happens where it should (leftism). <strong>Directors</strong> (or Streamers) &#8211; the cameramen who present the feed for each show. <strong>Casters</strong> &#8211; a strict policy of quality is maintained on main casters and co-casters. <strong>News/Article posters</strong> &#8211; able to pump out the bulk of the site news and written posts (Atrox, Trell, Torden, Shox). <strong>Designers</strong> &#8211; a role for Torden.</p>
<p>They have been able to stamp their brand on the feeds through use of a customised <a href="http://wiki.teamfortress.com/wiki/HUD" target="_blank">HUD</a> and bring to life some nifty site features such as the VOD archive and the Streaming plugin.</p>
<p>New public servers are their gift back to the comp world. A place for players from around the world to hang out and practise their DM skills.</p>
<p><span style="color: #c0c0c0;">Intro/outro sampled from Daddy_Scrabble&#8217;s &#8220;<a href="http://freemusicarchive.org/music/Daddy_Scrabble/Thingy/01_MonkeysHaveArrived" target="_blank">Monkeys have arrived</a>&#8220;. Used under CC License</span></p>
]]></content:encoded>
			<wfw:commentRss>http://wip.thepodkast.com/wip-007-vanillatv-byte-me/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
			<enclosure url="http://wip.thepodkast.com/podpress_trac/feed/271/0/WIP-007_-VanillaTV-Byte-me.mp3" length="56811429" type="audio/mpeg" />
		<itunes:duration>0:59:07</itunes:duration>
		<itunes:subtitle>VanillaTV stands as proof that a lot can happen in 3 weeks. The eSport community is pumped so full of dedicated and inspired people it can seem that they&#8217;ve each crammed 50+ hours into every day. Since our last conversation, Byte (lead vtv dev[...]</itunes:subtitle>
		<itunes:summary>VanillaTV stands as proof that a lot can happen in 3 weeks. The eSport community is pumped so full of dedicated and inspired people it can seem that they&#8217;ve each crammed 50+ hours into every day. Since our last conversation, Byte (lead vtv developer) and his team have been working hard to realise the dream of a single location for all the TF2 comp matches to be seen.
While it takes a huge cast to get this show running, Byte sees his crew as filling four core group roles, with a special fifth catagory for Torden alone.
Floormanager &#8211; looks after casters/web posts/on the day, ensuring everything happens where it should (leftism). Directors (or Streamers) &#8211; the cameramen who present the feed for each show. Casters &#8211; a strict policy of quality is maintained on main casters and co-casters. News/Article posters &#8211; able to pump out the bulk of the site news and written posts (Atrox, Trell, Torden, Shox). Designers &#8211; a role for Torden.
They have been able to stamp their brand on the feeds through use of a customised HUD and bring to life some nifty site features such as the VOD archive and the Streaming plugin.
New public servers are their gift back to the comp world. A place for players from around the world to hang out and practise their DM skills.
Intro/outro sampled from Daddy_Scrabble&#8217;s &#8220;Monkeys have arrived&#8220;. Used under CC License</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>thePodKast.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
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