Old posts

WIP #004: GangGarrison2 Quadcopters and Super Cock Blockers

Posted by on June 30, 2011 | No comments

The guys from GangGarrison2 are here. Well, two of them at least. Their project size ebs and flows seemingly with the moon. Luckily the two who turned up for this, their first episode of WIP, know all there is to know about gg2.  Med0 (Simeon Maxein) and mrfredman (Sam Goldberg) have worked on this for a very long time.  The Project started as a demake of TF2 for a TIGsource competition. Inevitably this Game Maker program has been accused of aquiring many of its concepts from Cave Story and Soldat. Aware of this every opportunity is made to reference the games where possible.

Just in case you were thinking these guys were a one trick pony, mrfredman reveals he had a hand in Super Cock Blockers and Med0 gets his kicks programing skynet’s flying droids.

The music for this episode was sampled from Daddy_Scrabble’s track “Monkeys have arrived“. It is used under the Creative Commons License

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WIP #003: keekerdc has words

Posted by on June 25, 2011 | No comments

The soil on the grave of tgbf.tv has barely had time to settle and Chris Schetter is back up to his old tricks. This time he is leaving the video up to his audience, inviting them to BYOV (bring your own video) while he gets on with the indulgent task of revealing the narrative of the TF2 matches.

Some may see this as a bold new strategy, others an over simplification of shoutcasting. Certainly the days of casting with The-Swede have not been forgotten and assistance from oPlaiD and  bcarr may be welcomed but this time Chris is going it alone. This will be an interesting journey for Chris and we get to come along for the ride.

You can listen to Chris’s show on his blog and follow him on twitter.

The music for this episode was sampled from Daddy_Scrabble’s track “Monkeys have arrived“. It is used under the Creative Commons License

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WIP #002: PubComp finds art

Posted by on June 21, 2011 | No comments

For the second time we are joined by Parable from PupComp.com.

New on the design team are Bear and Final Light. Bear, the 3D artists and film editor from ExTV is responsiblefor the huge lettering shown here.

Speedhaxx and Barncow become bring the coders team total to seven, if you include no_u, the intern. Barcow is responsible for the site TF2logs.com and has some interesting skills far beyond mear code.

We draw the parallels to the voting systems of StarCraft and talk about good karma and bad.

The music for this episode was sampled from Daddy_Scrabble’s track “Monkeys have arrived“. It is used under the Creative Commons License

http://tf2logs.com/

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WIP #001: PubComp begins

Posted by on June 5, 2011 | One comment

Parable from PupComp.com is here to chat about his new project. The Team Fortress 2 system that he hopes will bring pub gamers together with pro players. We catch up on his progress getting the project off the ground and the tools he’s using to organise and plan.   With only a few weeks passed since the post on reddit a great deal has been acheived. The new user site is taking shape. It replaces the orginal html static site on the url http://www.pubcomp.com but the distintive borderless page won’t be live for another week. The big focus this week is to get eveyone on to TeamLabs. As useful as it is to have a Steam group for pubcomp, it’s a lousy way to organise people into their various roles. speaking of which, after just a few short weeks it looks like almost everyone needed for the project at this stage has been found.

If you’d like to know more about PubComp or have a question you’d like Parable or Agro to answer drop us an e-mail on wip@thepodkast.com or leave us a message in the show comments below.

Intro/outro sampled from Daddy_Scrabble's "Monkeys have arrived". Used under CC License

 

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